var fDesc=new Array(); fDesc[0] = "This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics.

This is the place where the personality of the zone increases the number of people who are in the game. Nice animation graphics."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }