var fDesc=new Array(); fDesc[0] = "You are in a snowy world filled with monsters. You need to help the lost hero run as far as possible. You can run peacefully, dodging obstacles, act aggressively and destroy those who bother you with snowballs. But keep in mind that snowballs are not endless and are added every 20 points. You might think you can just dodge, then good luck, see if you can break the developer's record (* 91). The game has a secret combination in which you can throw a snowball in a different way. You are in a snowy world filled with monsters. You need to help the lost hero run as far as possible. You can run peacefully, dodging obstacles, act aggressively and destroy those who bother you with snowballs. But keep in mind that snowballs are not endless and are added every 20 points. You might think you can just dodge, then good luck, see if you can break the developer's record (* 91). The game has a secret combination in which you can throw a snowball in a different way. You are in a snowy world filled with monsters. You need to help the lost hero run as far as possible. You can run peacefully, dodging obstacles, act aggressively and destroy those who bother you with snowballs. But keep in mind that snowballs are not endless and are added every 20 points. You might think you can just dodge, then good luck, see if you can break the developer's record (* 91). The game has a secret combination in which you can throw a snowball in a different way. You are in a snowy world filled with monsters. You need to help the lost hero run as far as possible. You can run peacefully, dodging obstacles, act aggressively and destroy those who bother you with snowballs. But keep in mind that snowballs are not endless and are added every 20 points. You might think you can just dodge, then good luck, see if you can break the developer's record (* 91). The game has a secret combination in which you can throw a snowball in a different way."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }