var fDesc=new Array(); fDesc[0] = "Many clones of Tetris in the net were all not good enough (not nice ), boring or simply unplayable. If you're interested, you might look into the sources to retrieve the source code. CGTetris makes a difference between sound and music. Sounds are implemented by using wavetable files (*.wav), while music is implemented by using MIDI files (*.mid) (You can see these files only in the sourcecode distribution. In the game distribution they are built into the game.) Furthermore you need an installation of DirectX (at least version 3). Sounds are played via DirectSound. The advantages of DirectSound over the win32 API function PlaySound(), are its lower latency and the ability to mix sounds on the fly. CGTetris is able to "speak" 3 languages. The default language is the one of the internet: English. The game is able to detect which is the current users default language. You only need a proper language DLL to make the game speak the right language."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }