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fDesc[0] = "mental mill Standard is a look-development software application that allows artists to visually prototype and create platform-independent shaders in the high-level shading language called MetaSL®.
mental mill enables artists and other professionals to develop, test and maintain shaders and complex shader graphs for GPU and CPU rendering through an intuitive graphical user interface with real-time visual feedback without the need for programming skills.
Software companies can incorporate parts or all of mental mill in the form of software libraries into their own digital content creation and design products. Shaders are automatically generated in the MetaSL® language and can be modified easily.
mental mill supports CgFX, HLSL, and GLSL, and runs natively in mental ray and RealityServer. Back-end plug-ins for other targets such as special purpose processors and other software renderers can be developed by third parties using the mental mill Integrator Edition.
mental mill allows for easy shader export to the following 3D visualization software packages: FX Composer, 3ds Max, CATIA, Softimage and Maya.
The mental mill Standard Edition enables users to author MetaSL shaders, visually debug shader code, and build shader graphs and Phenomena all through a graphical user interface. The resulting shaders can be used in DCC and CAD applications through the supported, customizable back-end formats such as CgFX, HLSL and GLSL. With the included mental ray preview plug-in, users can preview their shaders with a photo-realistic raytracer. The Standard Edition offers a solution for users who want both the creative control of writing their own shaders and developing shaders from existing nodes, the ability to export shaders to other shading languages, and to share shaders with other Standard Edition users.";
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