var fDesc=new Array(); fDesc[0] = "The nonSense: Castle Epidemy - a situation that can not be. In another time, in another space - unimaginable events occur. Zombies have taken over the medieval castle and its surroundings. That player will find sophisticated weapons in these godforsaken old places and destroy all evil. Undead not back down without a fight - take a call and bring tranquility to this wonderful world.
The nonSense: Castle Epidemy - a situation that can not be. In another time, in another space - unimaginable events occur. Zombies have taken over the medieval castle and its surroundings. That player will find sophisticated weapons in these godforsaken old places and destroy all evil. Undead not back down without a fight - take a call and bring tranquility to this wonderful world.
The nonSense: Castle Epidemy - a situation that can not be. In another time, in another space - unimaginable events occur. Zombies have taken over the medieval castle and its surroundings. That player will find sophisticated weapons in these godforsaken old places and destroy all evil. Undead not back down without a fight - take a call and bring tranquility to this wonderful world.
The nonSense: Castle Epidemy - a situation that can not be. In another time, in another space - unimaginable events occur. Zombies have taken over the medieval castle and its surroundings. That player will find sophisticated weapons in these godforsaken old places and destroy all evil. Undead not back down without a fight - take a call and bring tranquility to this wonderful world.
The nonSense: Castle Epidemy - a situation that can not be. In another time, in another space - unimaginable events occur. Zombies have taken over the medieval castle and its surroundings. That player will find sophisticated weapons in these godforsaken old places and destroy all evil. Undead not back down without a fight - take a call and bring tranquility to this wonderful world.
The nonSense: Castle Epidemy - a situation that can not be. In another"; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }