var fDesc=new Array(); fDesc[0] = "S.T.A.L.K.E.R: Clear Sky will lead us through the events prior to the terror of the first game. The original S.T.A.L.K.E.R. surprised everybody in the past with its irresistible ambience and a very wise idea to combine such concepts as Survival, FPS or even role. Now comes the turn of this prequel that will show whether it is really at the height of its admired predecessor.

The reality is that while Clear Sky is a good title, it ends up being counter-productive to the original formula and fails to capture the very essence; I guess that the developers have neither touched the right keys to strengthen the virtues of previous work, nor indeed the additional stuff contributes too much on the general result.
There is not much to say on the plot, there are more conversations, more factions and more NPCs, but that does not bode anything good for the game's narrative, another subject that have not shone in the original. It is important to say that GSC has over-complicated ideas and concepts, making everything more confusing than in the original.
But not everything is bad in this new title, enough stuff is left from the original S.T.A.L.K.E.R. to make a good impression, this new installment is a game with some spectacular graphics and a number of ideas which take it to another level compared to other titles in its genre. The thing that it is made as an FPS game is not bad at all, and it is varied enough to keep any lover of this genre exploring and enjoying its possibilities."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }