var fDesc=new Array(); fDesc[0] = "Footy Star is the first AFL career simulation game. I decided to make it while taking Information Systems classes at school in order to put to practice some of the things I was learning in Visual Basic.

Starting off as a young fourteen year-old footballer with limitless potential, you must work your way from the lowest local grades up through to the AFL, with the ultimate goal of being a star footballer.

There are a few things that you must along the way do in order to achieve this goal:
-Participate in training.
-Keep your health and fitness at peak levels.
-Purchase new gear.
-Gain sponsors for extra money.
-Sign contracts with a variety of different teams at 4 different levels (Local Reserves, Local Firsts, State League, AFL).
-Make life decisions that will ultimately alter your progress.

Main features:
-Choose your favoured position from a full choice of 13. Each offers its own unique experiences.
-Difficulty selection can be decided based on 'raw talent' selected at beginning of the game. The more talented your are, the easier the game.
-Skills in the game include kicking, handballing, marking, tackling and running. All can be trained and improved.
-Choose your height and weight.
-Choose your city and state of origin (The state that you could represent if you are good enough).
-Win a large number of awards, at all levels, including the Brownlow and Coleman medal.
-If you are experienced and skilled enough, you may be selected as your club's captain.
-View a wide range of stats that will be kept, right from your early days at local level up to the AFL.
-Play well enough and you will be noticed by scouts in higher leagues, who may offer you contracts to more prestigious clubs.
-And much more!
-More in-depth game. This means adding full team results, ladders, more statistics, finals series, etc.
-Draft for the AFL.
-New match engine where you actually get to play. You will have to make decisions during play, such as whether to go for a kick, handball, run with the ball, etc. This should be implemented with the new, in-depth game mentioned above.
-Increase training, health and gear costs as league level rises. (Need opinions)
-More variety in events. (Any ideas you have are VERY welcome)
-Change sponsorship: Renew 4 times a season, based on performance for that season and skills. (Need opinions)
-Add the ability to choose different AFL team skins for the program.
-Customised looks for your player. Change skin colour, hair, eyes, build, etc."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }