var fDesc=new Array(); fDesc[0] = "Quake III Arena modification that implements Cell Shading (Cartoon rendering).

The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

In order to provide such feature they have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.

It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }