var fDesc=new Array(); fDesc[0] = "PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module.

Main features:

- Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave).
- Constraints.
- Physical material system for sharing and adjusting physics properties.
- Dynamic and kinematic ragdolls.
- Simulation engines - PhysX SDK 2.8.4 and PhysX SDK 3.2"; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }