var fDesc=new Array(); fDesc[0] = "The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen.

The Machine is a fun puzzle game with physics, which was created using a physics engine. Your task is to roll the ball to the hole while using the mechanisms from the details of the designer to make it happen."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }