var fDesc=new Array(); fDesc[0] = "GLIntercept is a OpenGL 1.0-2.1 function call interceptor that can:
- Save all OpenGL function calls to text or XML format with the option to log individual frames.
- Run time shader edit. Display shader usage and edit the shaders at run time. Supports ARB VP/FP/GLSL and NV VP/FP
- Free camera. Fly around the geometry sent to the graphics card and enable/disable wireframe/backface-culling/view frustum render."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }