var fDesc=new Array(); fDesc[0] = "Quaver and Ear get separated during a fierce storm at sea. Help quaver to solve more devious puzzles on a desert island inhabited by many intriguing creatures.

Quaver ventures deep into the surreal unconsciousness of van Gogh's discarded ear. Second part of an interesting game with a smile on the note in the principal role."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }