var fDesc=new Array(); fDesc[0] = "Blinding Silence is a sound-based puzzle game as viewed through the ears of a blind man that can see sound.

It was developed by a team of four Worcester Polytechnic Institute students as a Major Qualifying Project. The original idea for the game (that of seeing sounds as light) was proposed by the team in May 2009, and design and development occurred from September 2009 to May 2010.

Starting at the end of August 2010, one of the developers resumed development of the game to polish it for submission to the 2011 IGF competition."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }