var fDesc=new Array(); fDesc[0] = "The WPF ShaderEffect Generator is an integration to Visual Studio 2008 and 2010 to automatically generate the (C#) code-behind ShaderEffect classes for shader (*.fx) files in your project as well as compile the *.fx file in your project and add the resulting pixel shader as a resource so that it can be loaded by WPF when needed."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }