var fDesc=new Array(); fDesc[0] = "Carrom Game was initially developed for Windows 98 with a SuperVGA graphics library sometime back as a hobby project, and later it was converted to OpenGL. However these versions were never published.
The main game progresses as a series of polymorphic commands issued by an object called “Referee”. Referee checks the game status and gets a sequence of appropriate actions from “GameRules” object and issues polymorphic commands to current “Player” object. The player, human or computer implements these commands and returns control back to "Referee"."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }