var fDesc=new Array(); fDesc[0] = "flOw is a simple game for Win32 based machines based on a cellular automata algorithm which mimics the properties of a liquid. It is not a game with an object or goal, but it is rather more like a toy which exists merely to be fiddled with. Obstacles can be changed in real-time, with the liquid responding accordingly.

Real-life scenarios such as waterfalls, fountains and showers can be represented - or indeed anything your imagination allows. User-triggered events can be designed through a user-toggleable filter material."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }