var fDesc=new Array(); fDesc[0] = "This Eternity II Editor and Solver is written in C#, using .NET Framework 3.5 SP1. So, you will have to install this framework if it's not already installed on your computer.
- Designing "by hand" of the pieces
- Imports the well known "piece.txt" pieces definition file
- Save/Load Puzzle file. You can now choose where you want to save (and from where you want to load) your puzzle file. WARNING : this puzzle file is the E2Lab file (an .xml file). If you want to build your pieces with the well-known pieces.txt file, drag&drop it on the pieces list.
- Pieces checking (to verify if the pieces set corresponds to the real Eternity II pieces)
- Loading/Saving of the pieces definition (the 4 patterns used for each piece) and of the pieces ordering (path used by the solver)"; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }