var fDesc=new Array(); fDesc[0] = "SETH is a fully integrated IDE for prototyping Vertex- and Fragmentshader under OpenGL using the fxPascal-HLSL
The goal is to create an easy to use Shader-IDE to give developers an easy way of testing and creating OpenGL-Vertex/Pixelshader in an easy to understand pascal-like HLSL."; function tShowHide(id, show) { var s = document.getElementById("desc"); if ((s.innerHTML.length<=212 || show==1) && show!=2) { s.innerHTML = fDesc[id]; if (document.getElementById('m1')) document.getElementById('m1').style.display='none'; if (document.getElementById('m2')) document.getElementById('m2').style.display='none'; if (document.getElementById('more_txt')) document.getElementById('more_txt').style.display='inline'; } else { s.innerHTML = ''; } }