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Ludo implementation using opengl in Title/Summary

Ludo

Ludo

Players in turn, race each other around the circuit to be the first to get all of their counters to the HOME base. When counters are knocked off they are returned to the starting square. Four Player squares are on the left four quadrants. HOME bases are in the middle.

  • Publisher: Ihsan Ul Haque
  • Last updated: April 23rd, 2011
Multiplayer Ludo

Multiplayer Ludo

When the game starts, each player will be assigned a set of 4 pieces in red, yellow, green or blue color. Then you and your opponents will take turns to roll a die and make valid moves accordingly. Before moving around the board, your pieces need to enter the board by moving to the starting square of your color marked with an arrow.

  • Publisher: Novel Games Limited
  • Home page: www.novelgames.com
  • Last updated: May 27th, 2020
Ludo Master

Ludo Master

Ludo Master is a board game inspired by the classic games Pachisi, Sorry, and Don’t Get Angry. The game is designed for two to four players, in which the players race their four tokens from start to finish according to dice rolls. You can play alone, against friends or against the machine.

  • Publisher: Immanitas Entertainment
  • Home page: www.bigfishgames.com
  • Last updated: October 9th, 2015

Ludo implementation using opengl in Description

Structure Synth

Structure Synth

Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).

GltLife

GltLife

GLT Life is an object-oriented implementation of Conway's Game of Life. A large number of LIF files are included in the package. Fullscreen and demo modes are also supported. OpenGL and GLUT are used for display, making the program extremely portable.

  • Publisher: Nigel Stewart
  • Home page: www.nigels.com
  • Last updated: October 28th, 2011
OpenRL Redistributable R2 x86

OpenRL Redistributable R2 x86

The OpenRL Redistributable R2 x86 is the first implementation of our OpenRL Ray Tracing Library (OpenRL) specification. It includes our new OpenRL shading language (RLSL), which is based on GLSL and provides run-time compiled, programmable shaders for ray tracing.

  • Publisher: Caustic Graphics, Inc.
  • Last updated: January 4th, 2012
DXGL

DXGL

DXGL is a project designed to create a DirectDraw/Direct3D version 1 to 7 implementation that runs on OpenGL 2.x. It is intended to alleviate some of the graphics glitches inherent with using legacy DirectX interfaces on modern video cards. The API will be 100% binary compatible with the system ddraw.dll file.

NVIDIA Tegra Graphics Debugger

NVIDIA Tegra Graphics Debugger

Tegra Graphics Debugger is a console-grade tool that allows developers to debug and profile OpenGL ES 2.0, OpenGL ES 3.0, OpenGL ES 3.1, Android Extension Pack (AEP), OpenGL 4.3, OpenGL 4.4, and OpenGL 4.5 on Windows, OSX and Linux enabling game and graphics developers to get the most out of Tegra K1 or Tegra X1 SOCs.

Additional Ludo implementation using opengl selection

NVIDIA OpenGL SDK

NVIDIA OpenGL SDK

NVIDIA Graphics SDK are available in two versions: one supporting Direct3D, the other supporting OpenGL. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.

Space Invaders OpenGL

Space Invaders OpenGL

Space Invaders OpenGL is a perfect clone of the original Martians killer Space Invaders, the legendary arcade game that was born in 1978. But this clone version is specially programmed to take advantage of the full power of 3D machines today. So you can play this exciting game on 2D as always, or with a simple mouse click, change the screen orientation of the game, giving you a cool 3D view.

Ethereum - Geth - Official Go implementation of the Ethereum protocol

Ethereum - Geth - Official Go implementation of the Ethereum protocol

Ethereum - Geth provides the official go programming language implementation of the Ethereum protocol. Building geth requires both a Go and a C compiler; once the dependencies are installed, simply run "make geth" command or build the full suite of utilities using "make all" command.

  • Publisher: Ethereum
  • Home page: github.com
  • Last updated: October 6th, 2017
FreeFem++

FreeFem++

Problems involving PDE (2d, 3d) from several branches of physics such as fluid-structure interactions require interpolations of data on several meshes and their manipulation within one program. FreeFem++ includes a fast 2^d-tree-based interpolation algorithm and a language for the manipulation of data on multiple meshes (as a follow up of bamg).

  • Publisher: FreeFem
  • Last updated: May 3rd, 2012
OpenGL ES Emulator

OpenGL ES Emulator

The OpenGL ES Emulator is a library that maps OpenGL ES 3.1 API calls to the OpenGL API. The emulator requires a graphics card that supports at least OpenGL 4.3. By running on a standard PC, the emulator helps software development and testing of next generation OpenGL ES 3.1 applications since no embedded platform is required.

Crossfire OpenGL Client

Crossfire OpenGL Client

Crossfire OpenGL Client is a library intended for construction, evaluation, manipulation and visualization of geometric objects, especially for parametric and implicit defined surfaces. Crossfire OpenGL Client is a software tool that can be downloaded and used freely.

  • Publisher: freeSoftware
  • Last updated: June 20th, 2010
Mali OpenGL ES Emulator

Mali OpenGL ES Emulator

The OpenGL ES Emulator is a library that maps OpenGL ES 3.1 API calls to the OpenGL API. By running on a standard PC, the emulator helps software development and testing of next generation OpenGL ES 3.1 applications since no embedded platform is required. The emulator requires a graphics card that supports at least OpenGL 4.3.

  • Publisher: ARM Ltd.
  • Last updated: October 31st, 2015
Parity - Fast light robust Ethereum implementation

Parity - Fast light robust Ethereum implementation

It's a fast and secure way of interacting with the Ethereum blockchain. This Ethereum client powers much of the infrastructure of the public Ethereum network and is used by companies and users alike. Parity comes with an extensive, easy to use, in-built Ethereum Wallet and Dapp environment that can be accessed via your Web browser of choice.

  • Publisher: Parity Technologies
  • Home page: parity.io
  • Last updated: October 23rd, 2017
AMD Catalyst

AMD Catalyst

AMD Catalyst software allows you to manage all the settings of your AMD graphic cards. You can change the resolution of single/multiple monitors, change the color level, etc. of displays, and the gamma, color tone, and other enhancements for video playback.

  • Publisher: Advanced Micro Devices, Inc.
  • Last updated: January 31st, 2017
mView

mView

The program was born under the need for quickly displaying reconstructed triangulated meshes. The Mesh Viewer is based on an idea and an early elementary implementation from Craig Robertson. The current version has been developed by Helmut Cantzler and various contributors.