Rigid body example opengl in Title/Summary
RayFire Tool - 3ds Max 2017
NVidia PhysX Rigid Body support via RayFire user interface. Create dynamic simulations with THOUSANDS of objects. Objects Glueing. Supports Wind, PBombs, Gravity, and Drag space warps as additional influence forces. Ability to trigger simulation using mouse cursor by pulling or tipping over objects.
- Publisher: Mir Vadim
- Home page: rayfirestudios.com
- Last updated: July 31st, 2017
Rigid
This is a software to calculate three-dimensional structures of bars with rigid joints, semi-rigid or pinned. Default bars unions to nodes will be stiff, but the user can modify to your taste the degree of embedment of the same at each end.
- Publisher: Manuel Mu
- Home page: articrigid.wordpress.com
- Last updated: December 15th, 2015
OpenGL ES Emulator
The OpenGL ES Emulator is a library that maps OpenGL ES 3.1 API calls to the OpenGL API. The emulator requires a graphics card that supports at least OpenGL 4.3. By running on a standard PC, the emulator helps software development and testing of next generation OpenGL ES 3.1 applications since no embedded platform is required.
- Publisher: ARM Ltd.
- Home page: developer.arm.com
- Last updated: March 29th, 2017
Rigid body example opengl in Description
Lite-C
Lite-c is intended for quickly and easily developing graphics or virtual reality applications - such as 2D or 3D computer games - even without previous programming knowledge. Sounds, images, movies, user interfaces, 2D and 3D models, collision detection, rigid body physics, multitasking, and DirectX functions are already a native part of the language.
- Publisher: Conitec oP group
- Home page: www.conitec.net
- Last updated: March 4th, 2009
TriangleDigger
TriangleDigger is a unique application that simulates a crawler excavator and its basic activities. It can simulate not only the driving of the vehicle, but also operations like digging and dumping soil. It uses realistic physical models of both the excavator and the terrain
- Publisher: Szymon Engel
- Last updated: May 16th, 2009
Actin
The primary function of Actin™ is to calculate joint positions and rates that set robotic end effectors where you want them. The motion you get is miraculous smooth, fluid movement that avoids collisions and joint limits, optimizes strength, and does the work that is needed. Actin also provides powerful simulation using either automatic built-in control or your own control.
- Publisher: Energid Technologies Corporation
- Last updated: January 30th, 2010
AnimatLab
AnimatLab is a tool that combines biomechanical simulation and biologically realistic neural networks. You can build the body of an animal, robot, or other machine and place it in a virtual world where the physics of its interaction with the environment are accurate and realistic. You can then design a nervous system that controls the behavior of the body in the environment.
- Publisher: AnimatLab
- Home page: www.AnimatLab.com
- Last updated: April 3rd, 2015
Trajec3D
Trajec3D is a modelling tool that enables the quick assessment of many scenarios to better understand potential trajectories that dislodged rocks could follow, the time it should take to reach areas of interest, and an estimate of the energy along the path. Trajec3D is a simplification of reality with the aim to investigate different possibilities, and not a precise engineering design package.
- Publisher: BasRock
- Home page: www.basrock.net
- Last updated: December 31st, 2017
Additional Rigid body example opengl selection
RayFire Tool
NVidia PhysX Rigid Body support via RayFire user interface. Create dynamic simulations with THOUSANDS of objects. Objects Glueing. Supports Wind, PBombs, Gravity, and Drag space warps as additional influence forces. Ability to trigger simulation using mouse cursor by pulling or tipping over objects.
- Publisher: Mir Vadim
- Last updated: April 16th, 2011
Croixleur Sigma
Croixleur Sigma is a frenetic hack-and-slash arcade action game. It expands greatly upon the original game Croixleur and includes 2 playable characters, 5 game modes, 20 unique weapons, 42 in-game achievements, full Japanese voice-over, and 2 player co-op.
- Publisher: souvenir circ.
- Last updated: September 22nd, 2020
Motive
Motive is a highly sophisticated optical tracking tool tailored to meet the needs of the world’s most ambitious production studios, engineering and research applications. The current version combines the best features from earlier software offerings with a host of new ones designed to deliver simpler setup, larger volumes, and cleaner data.
- Publisher: OptiTrack
- Last updated: August 28th, 2014
Dynamics for SpaceClaim
Dynamics for SpaceClaim is a powerful tool that specializes in bringing dynamic simulation to CAD models. The framework behind Dynamics for SpaceClaim is based on state of the art hybrid solver methods for solving rigid body systems. It can handle large jointed systems and is optimized for a multi-core architecture.
- Publisher: Algoryx
- Home page: www.algoryx.se
- Last updated: April 2nd, 2015
ODE
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures.
- Publisher: Russell Smith
- Last updated: April 13th, 2009
H3DViewer
H3DViewer is a browser in which X3D scenes can be loaded and modified at run time through the tree view. It is also possible for H3DViewer to load plugins which contains custom made H3D nodes. With this distribution a couple of plugins are included to handle graphics and haptics volume rendering, haptic user interface and rigid body physics simulations.
- Publisher: SenseGraphics AB
- Last updated: March 18th, 2015
Python pymunk-1.0.0
pymunk is an easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python. It is built on top of the very nice 2d physics library Chipmunk.Easy to use It should be easy to use, no complicated stuff should be needed to add physics to your game/program.
- Publisher: Victor Blomqvist
- Home page: code.google.com
Poser
Poser is a strong, elegant and serious toolset for people who want to make some real animation or go into model creation. It is designed to appeal to both professional artists and amateur animation enthusiasts working with 3D and 2D models. The program allows for creation of impressive visuals and models to be rendered as part of larger projects or left as works of art with their own merit.
- Publisher: Smith Micro Software
- Home page: www.smithmicro.com
- Last updated: December 8th, 2022
NVIDIA OpenGL SDK
NVIDIA Graphics SDK are available in two versions: one supporting Direct3D, the other supporting OpenGL. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: April 13th, 2008
Space Invaders OpenGL
Space Invaders OpenGL is a perfect clone of the original Martians killer Space Invaders, the legendary arcade game that was born in 1978. But this clone version is specially programmed to take advantage of the full power of 3D machines today. So you can play this exciting game on 2D as always, or with a simple mouse click, change the screen orientation of the game, giving you a cool 3D view.
- Publisher: Mathieu Vidalinc
- Home page: spaceinvadersgl.sourceforge.net
- Last updated: March 9th, 2008