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Whirl glsl shader in Title/Summary

Shader Designer

Shader Designer

ShaderDesigner is a tool for Windows and Linux designed to aid in the task of authoring GLSL vertex and fragment shaders. It allows the developer to work in a full featured IDE with realtime shader rendering, syntax highlighting, code help, access to relevant OpenGL states, offline compilation and shader validation, multiple texture formats, plugin system, and much more.

  • Publisher: TyphoonLabs
  • Home page: www.opengl.org
  • Last updated: April 10th, 2008
Whirl and Pinch

Whirl and Pinch

cdrLabel includes four default plugins (MP3 Renamer, File Numberer, Brightness and Contrast, and Image Rotate).Whirls and pinches an image around its center. This plugin is released under the GNU Public License, please see the SDK page for the source code.

  • Publisher: cdrLabel
  • Last updated: January 23rd, 2009
Domemaster3D Shader

Domemaster3D Shader

The Domemaster Stereo shader is designed to create 2D & 3D fulldome renderings for use in planetariums and fulldome theaters, and 2D & 3D spherical/LatLong/equirectangular renderings with the LatLong_Stereo shader. The Domemaster3D lens shader is compatible with Maya’s native stereo camera rig system.

  • Publisher: Andrew Hazelden
  • Last updated: September 28th, 2016

Whirl glsl shader in Description

mental mill ® Artist Edition

mental mill ® Artist Edition

mental mill® enables artists and other professionals to develop, test and maintain shaders and complex shader graphs for GPU and CPU rendering through an intuitive graphical user interface with real-time visual feedback without the need for programming skills.

  • Publisher: mental images GmbH
  • Last updated: April 14th, 2009
glslDevil

glslDevil

glslDevil is a tool for debugging the OpenGL shader pipeline, supporting GLSL vertex and fragment programs plus the recent geometry shader extension. By transparently instrumenting the host application it allows for debugging GLSL shaders in arbitrary OpenGL programs without the need to recompile or even having the source code of the host program available.

  • Publisher: VIS
  • Last updated: July 15th, 2010
NShader

NShader

NShader is an extension to Visual Studio 2008/2010 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG.Main features:- Basic highlighting for HLSL, GLSL, CG languages (comment, number, floats, keywords, builtin functions) - Additional special highlighting per language : Semantics for HLSL, builin variables for GLSL.

  • Publisher: Alexandre Mutel
  • Last updated: November 18th, 2010
GPU ShaderAnalyzer

GPU ShaderAnalyzer

GPU ShaderAnalyzer is a tool for analyzing the performance of pixel, vertex, geometry, hull, domain and compute shaders for ATI Radeon™ graphics cards. It gives you accurate performance estimates for your shaders and even allows you to view disassembly of the generated hardware shader, all without having to run the application on actual hardware.

  • Publisher: AMD
  • Last updated: August 17th, 2012
NVIDIA ShaderPerf

NVIDIA ShaderPerf

NVIDIA ShaderPerf is a command-line shader profiling utility and C API that reports detailed shader performance metrics for a wide range of GPUs. ShaderPerf 2.0 includes several new features: - GeForce 8 series support - Pixel Shader Differencing - Vertex Shader Analysis

Additional Whirl glsl shader selection

RehanFX Shader Transitions and Effects (ShaderTFX)

RehanFX Shader Transitions and Effects (ShaderTFX)

ShaderTFX is a custom plug-in for Windows Movie Maker v6 (Vista). It extends the range of features available within Movie Maker by providing a framework for creating custom effects and transitions with shader files (.fx) and XML code (.xml). ShaderTFX is built on top of the new GPU processing architecture of Movie Maker in Vista.

  • Publisher: RehanFX
  • Last updated: April 7th, 2008
Adobe Shockwave Player

Adobe Shockwave Player

You can now add several exciting effects, such as Convolution filter, Adjust Color filter, Depth of Field, Bloom Effect, Night Vision, etc., to visually enhance movies. Make your Director movies a visual treat by taking advantage of the exciting new textures, such as PerlinNoise Texture, CubeMap Render Texture, and shaders, such as Fresnel Shader.

  • Publisher: Adobe Systems Incorporated
  • Last updated: June 11th, 2020
Mali GPU Shader Development Studio

Mali GPU Shader Development Studio

The Mali GPU Shader Development Studio is an Eclipse plugin that extends the functionality of the Eclipse platform to enable editing of OpenGL ES 2.0 shaders to run on Mali GPUs. It can be used to develop the shaders from scratch or work on existing shaders. Shaders can be previewed as they are being developed by rendering them on remote Mali GPUs or on a remote or a local OpenGL ES 2.0 Emulator.

  • Publisher: Arm
  • Last updated: June 25th, 2012
GLIntercept Beta01

GLIntercept Beta01

GLIntercept is a OpenGL 1.0-2.1 function call interceptor that can: - Save all OpenGL function calls to text or XML format with the option to log individual frames. - Run time shader edit. Display shader usage and edit the shaders at run time. Supports ARB VP/FP/GLSL and NV VP/FP

  • Publisher: Damian Trebilco
Need for Speed - Shift

Need for Speed - Shift

Developed by EA's Slightly Mad Studios, "Need for Speed - Shift" is the 15th game in the long lasting racing franchise. It is also an important milestone in Need for Speed history, as it is the first game focused more on simulation racing than on arcade racing like the previous ones

  • Publisher: Electronic Arts
  • Last updated: September 22nd, 2011
GPU Monitor

GPU Monitor

Considering that it's actually only a simple little gadget, many users won't expect much of GPU Monitor either. But in fact, GPU Monitor is most likely the best tool of its kind, as it's lightweight, yet very feature-rich, customizable, and comprehensive. It will provide a lot of information about the monitored GPU, including real-time data about the clock speed, usage load, temperature, etc.

  • Publisher: Igor "Igogo" Bushin
  • Last updated: November 16th, 2020
Maya

Maya

Autodesk Maya is a professional 3D animation and visual effects software tool. It can be used to create realistic 3D characters and effects such as animated creatures, explosions, battle sequences, and cloth simulation. It is an ideal tool for 3D modelers, animators, lighting artists, and FX artists.

3DMark05

3DMark05

3DMark05 offers full support for Microsoft DirectX9.0c and features the latest three 3D game tests, a couple of new CPU tests along with a suite of new feature tests. It has new and improvised image quality tools as well as online services, and consequently the user can submit the results and compare them to 3DMark05 results from anywhere across the world.

Aero Enabler

Aero Enabler

This tool will enable Aero on Windows Vista Home Basic and Windows 7 Home Basic. Make sure that your computer meets the following requirements to ensure compatibility: -DirectX 9 acceleration -WDDM-compatible driver -128 MB of graphics memory -Pixel Shader 2.0 with 32 bits per pixel support

  • Publisher: wecode.biz
  • Last updated: March 1st, 2012
FS Water Configurator

FS Water Configurator

FS Water Configurator, developed for Microsoft Flight Simulator X, is a free utility that allows you to edit the in-game water texture. Flight Simulator X has a very poor shader model for water, reflection intensity, glow effect, etc. Using this program you can replace default shader files of the Flight Simulator X and create your own ones.