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Autodesk fbx java sdk in Title/Summary

Autodesk FBX Extensions SDK

Autodesk FBX Extensions SDK

Autodesk FBX Extensions SDK allows developers to write extensions to the FBX plug-ins in a modular, plug-in like fashion. The program enables developers to add or remove content in FBX files produced by FBX plug-ins (such as the FBX Maya plug-in) using callbacks.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: February 26th, 2014
Autodesk FBX SDK

Autodesk FBX SDK

Autodesk® FBX® asset exchange technology facilitates higher-fidelity data exchange between several Autodesk content creation packages—Autodesk® 3ds Max®, Autodesk® Maya®, Autodesk® MotionBuilder®, Autodesk® Mudbox™, and Autodesk® Softimage® software—and provides support for certain third-party and proprietary applications.

  • Publisher: Autodesk, Inc.
  • Home page: usa.autodesk.com
  • Last updated: April 2nd, 2021
Autodesk FBX Plugin - 3ds Max Design 2010

Autodesk FBX Plugin - 3ds Max Design 2010

Autodesk FBX Plugin - 3ds Max Design 2010 is developed by Autodesk. Whether you are using FBX within an entertainment pipeline or as part of design production, files are more seamlessly transferred, more data is retained, and workflows are more efficient.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: September 29th, 2011

Autodesk fbx java sdk in Description

Autodesk FBX Plug-in - 3ds Max 2011 64-bit

Autodesk FBX Plug-in - 3ds Max 2011 64-bit

The Autodesk® FBX® plug-in allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX file format is proprietary, however, the format description is exposed in the FBX Extensions SDK which provides source code for the FBX readers and writers.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: November 9th, 2011
Autodesk FBX Plugin - 3ds Max

Autodesk FBX Plugin - 3ds Max

The Autodesk® FBX® plug-in allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. Autodesk® FBX® asset exchange technology facilitates higher-fidelity data exchange between several Autodesk content creation packages.

Autodesk FBX Plug-in - QuickTime

Autodesk FBX Plug-in - QuickTime

The FBX plug-in for QuickTime is a component plug-in for Apple QuickTime application that lets you play back and interact with 3D files from any major 3D program inside QuickTime. The Autodesk FBX for QuickTime plug-in supports only versions of QuickTime 7.x.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: January 27th, 2012
Autodesk FBX Plug-in - Maya 2010

Autodesk FBX Plug-in - Maya 2010

The Autodesk® FBX® plug-in allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. Autodesk® Maya® 3D animation software delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform.

  • Publisher: Autodesk, Inc
  • Home page: usa.autodesk.com
  • Last updated: March 22nd, 2012
QuickCup

QuickCup

If you would like to take your first steps into learning the Java programming language, so that you can create your own applets and applications, you will find QuickCup can fast-track your learning, especially when used in conjunction with the on-line training course (see link below).

  • Publisher: Arctan Computer Ventures Ltd
  • Last updated: November 30th, 2011

Additional Autodesk fbx java sdk selection

Autodesk FBX Plugin - 3ds Max 2008

Autodesk FBX Plugin - 3ds Max 2008

All users of MotionBuilder 7.5 must be running the latest release of MotionBuilder 7.5 Ext2b in order to use the FBX 2009.3 plug-in releases. MotionBuilder 7.5 Ext2b is available exclusively for MotionBuilder Subscription with Gold Support customers. This does not apply for users of MotionBuilder 2009, which is compatible with the latest 2009.3 FBX plug-in release.

NASA World Wind

NASA World Wind

With this SDK, developers can embed World Wind technology in their own applications. The API documentation will be made available later. Requirements: a 3D video card with updated drivers is necessary. World Wind has been tested on Nvidia, ATI/AMD, and Intel platforms using Windows, MacOS 10.4, and Fedora Core 6.

  • Publisher: NASA
  • Last updated: September 22nd, 2020
Autodesk FBX Plug-in - 3ds Max Design 2011

Autodesk FBX Plug-in - 3ds Max Design 2011

The Autodesk® FBX® plug-in allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The software is available as a download for both 32 and 64 editions of Windows software. For all products above 2010 there is support for different versions of the software.

TNGViewer

TNGViewer

TNGViewer is a standalone application for local display of TNG 3D™ presentations. With this tool you can save images and movies of live presentations. TNGViewer can save QuickTime™ images and movies of live 3D presentations. It can also open Autodesk FBX, 3DS, OBJ, DXF files, COLLADA DAE files, LightWave LWO and LWS, modo LXO and many more formats.

  • Publisher: Immaginaria Ltd.
  • Last updated: February 24th, 2011
Java (TM) ME Platform SDK

Java (TM) ME Platform SDK

Java ME Platform SDK includes the advanced tools found in Java Wireless Toolkit [for CLDC] and Sun Java Toolkit [for CDC]. The expanded emulation capability includes over-the-air (OTA) emulation and supports the push registry, GPS, sensors, and many more new features

  • Publisher: Sun Microsystems, Inc.
  • Home page: www.oracle.com
  • Last updated: May 6th, 2011
JavaFX SDK

JavaFX SDK

JavaFX SDK is a program designed to provide a lightweight, hardware-accelerated Java UI platform for enterprise business applications. With JavaFX, developers can preserve existing investments by reusing Java libraries in their applications and they can even access native system capabilities or seamlessly connect to server-based middleware applications.

  • Publisher: Oracle Corporation
  • Home page: www.oracle.com
  • Last updated: June 7th, 2013
Nokia SDK for Java

Nokia SDK for Java

The Nokia SDKs for Java integrates directly into NetBeans or Eclipse, enabling you to quickly extend your Java language development onto mobile phones based on Series 40. For the Series 40 platform and Symbian an SDK provides the Java APIs supported by each platform release.

  • Publisher: Nokia
  • Last updated: July 4th, 2012
NVIDIA PhysX Plug-in for Autodesk Maya bit

NVIDIA PhysX Plug-in for Autodesk Maya bit

PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module. Main features: - Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave). - Constraints.

  • Publisher: NVIDIA Corporation
  • Last updated: November 28th, 2012
DJ Java Decompiler

DJ Java Decompiler

DJ Java Decompiler v3.9.9.91 is a disassembler and graphical decompiler for Java which is responsible for reconstructing the original source code from the already compiler binary CLASS files that is Java Applets. Besides, it is a fully featured Java editor that uses graphic user interface with syntax coloring. But you do not need to have Java Virtual Machine (JVM) or other Java SDK pre-installed.

  • Publisher: Atanas Neshkov
  • Home page: www.neshkov.com
  • Last updated: September 20th, 2016
DigitalPersona One Touch for Windows SDK

DigitalPersona One Touch for Windows SDK

The DigitalPersona One Touch for Windows Software Development Kit (SDK) gives developers the power of DigitalPersona fingerprint authentication security within their Windows applications. The One Touch for Windows SDK supports the DigitalPersona U.are.U Fingerprint Readers, Modules and Keyboard.

  • Publisher: DigitalPersona, Inc
  • Last updated: September 21st, 2010