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Nvidia physx for autodesk maya in Title/Summary

NVIDIA PhysX Plug-in for Autodesk Maya bit

NVIDIA PhysX Plug-in for Autodesk Maya bit

PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module. Main features: - Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave). - Constraints.

  • Publisher: NVIDIA Corporation
  • Home page: physxinfo.com
  • Last updated: November 28th, 2012
NVIDIA PhysX Plug-in for 3ds Max 2011 32 bit

NVIDIA PhysX Plug-in for 3ds Max 2011 32 bit

The next-generation PhysX plug-in for Autodesk 3ds Max is currently in public beta. Features: - Rigid bodies, constraints, and ragdolls and APEX Clothing. - First-class toolbar and menu for creating and controlling the simulation. - Modifier-based workflow. - Physical material system for sharing and adjusting

NVIDIA PhysX System Software

NVIDIA PhysX System Software

We are living with physics games at the moment and for the industry it is not an easy task. The environment is based on a unique set of physics algorithms which require amounts of simultaneous mathematical and logical calculations to make a simple game display. This is where NVIDIA PhysX Technology comes in.

  • Publisher: NVIDIA Corporation
  • Home page: www.nvidia.com
  • Last updated: February 27th, 2017

Nvidia physx for autodesk maya in Description

AGEIA PhysX

AGEIA PhysX

AGEIA PhysX (also known as Nvidia Physx) software is designed for improving the performance of your Nvidia graphic card. The program improves the rendering graphics in games that uses a lot of objects. Recently, ATI and NVIDIA were developing GPGPU (General-purpose computing on graphics processing units).

  • Publisher: NVIDIA Corporation
  • Home page: www.nvidia.com
  • Last updated: July 3rd, 2017
NVIDIA PhysX SDK

NVIDIA PhysX SDK

NVIDIA PhysX SDK is proprietary, multi-platform, realtime physics engine middleware. While PhysX SDK is mostly used to calculate in-game physics on CPU, some games and applications are supporting enhanced hardware accelerated physics effects - running normally only if appropriate NVIDIA GPU is found the system. More details: NVIDIA PhysX Technology

  • Publisher: NVIDIA
  • Home page: www.nvidia.com
  • Last updated: January 14th, 2013
Geeks3D PhysX FluidMark

Geeks3D PhysX FluidMark

PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation using SPH (Smoothed Particle Hydrodynamics) algorithm to increase the realism of the fluid. FluidMark supports GPU PhysX (NVIDIA GeForce 8+ only) as well as multi-core CPU PhysX.

  • Publisher: oZone3d
  • Home page: www.ozone3d.net
  • Last updated: December 6th, 2021
Autodesk Maya SP3

Autodesk Maya SP3

Autodesk Maya 2015 Service Pack 3 is a program that includes several important fixes for Autodesk Maya 2015. On Windows operating systems, this service pack patches your existing Maya 2015 software or Maya 2015 with an existing service pack. Do not uninstall Maya 2015 or an existing service pack before applying this service pack.

Leap Motion plug-in for Autodesk Maya

Leap Motion plug-in for Autodesk Maya

The Leap Motion plug-in for Autodesk Maya enables communication between a Leap Motion controller and Autodesk Maya. It allows interacting with 3D scenes using your bare hands in true 3D space. This aplication also provides access to the Leap Motion controller through Maya's standard scripting interface and APIs.

Additional Nvidia physx for autodesk maya selection

NVIDIA PhysX Unreal Tournament Mods

NVIDIA PhysX Unreal Tournament Mods

Owners of a PhysX Accelerator will get the unique opportunity to tear up Unreal Tournament 3 through some exclusive and revolutionary new features never before seen in PC games! Main Features: - Three new levels of environmental destruction with true gameplay impact! - Full multiplayer capabilities - Maximum-Impact PhysX using the full capabilities of hardware-accelerated physics

  • Publisher: NVIDIA Corporation
  • Last updated: June 27th, 2008
Autodesk Maya LT 2014

Autodesk Maya LT 2014

Autodesk Maya LT 2014 is cost-effective 3D animation and modeling software built for professional indie game makers. With this program you can export your 3D assets from Maya LT in the OBJ file format. OBJ export gives you the flexibility to use content created in Maya LT with a greater variety of tools and game engines.

  • Publisher: Autodesk
  • Home page: www.autodesk.com
  • Last updated: February 27th, 2014
Autodesk Maya LT 2015 Service Pack 1

Autodesk Maya LT 2015 Service Pack 1

Autodesk Maya LT 2015 Service Pack 1 is an update that includes several important fixes. This release addresses the Heartbleed security vulnerability with an update to OpenSSL. On Windows operating systems, this service pack patches your existing Maya LT 2015 application.

Autodesk Maya LT 2017

Autodesk Maya LT 2017

Maya LT 2017 is a 3D modeling and animation software built for professional indie game makers. It provides an intuitive interface that makes it easy to learn Maya. Game modeling tools lets you create and edit characters, props, and environments. Maya LT subscription also comes with Stingray.

  • Publisher: Autodesk
  • Home page: www.autodesk.com
  • Last updated: January 31st, 2017
SolidWorks Import plugin for Autodesk Maya

SolidWorks Import plugin for Autodesk Maya

Use SimLab’s plugin to import SolidWorks files in Autodesk Maya to utilize Maya’s power in creating high quality rendered images and animations. SimLab Soft licenses the plug-in per user, which means that when you buy a single license, you will be eligible to obtain two activation codes to run the plugin on two different machines.

Autodesk FBX SDK

Autodesk FBX SDK

Autodesk® FBX® asset exchange technology facilitates higher-fidelity data exchange between several Autodesk content creation packages—Autodesk® 3ds Max®, Autodesk® Maya®, Autodesk® MotionBuilder®, Autodesk® Mudbox™, and Autodesk® Softimage® software—and provides support for certain third-party and proprietary applications.

  • Publisher: Autodesk, Inc.
  • Home page: usa.autodesk.com
  • Last updated: April 2nd, 2021
Autodesk DirectConnect 2010 R1

Autodesk DirectConnect 2010 R1

To exchange data with mechanical design and engineering products from Autodesk, such as Autodesk® AutoCAD or Autodesk® Inventor® software, a commercial DirectConnect translator is not needed. The DirectConnect software should however be installed to enable these imports.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: April 10th, 2010
Total Immersion D'Fusion Studio

Total Immersion D'Fusion Studio

D’Fusion® Studio is a development platform for building compelling Augmented Reality applications. D’Fusion Studio provides the tools to create all kinds of immersive augmented reality experiences. You may manipulate 3D visuals, incorporate marker-less tracking and gesture recognition, and orchestrate and deploy complex AR scenarios with ease.

  • Publisher: Total Immersion
  • Last updated: June 26th, 2014
Autodesk Softimage

Autodesk Softimage

Autodesk Softimage software is a high-performance 3D character animation and visual effects application. Softimage enables artists to use intuitive, nondestructive workflows to create stunning character animation and effects. Now you can more quickly and easily create detailed simulated effects.

  • Publisher: Autodesk
  • Home page: usa.autodesk.com
  • Last updated: February 27th, 2009
RayFire Tool

RayFire Tool

NVidia PhysX Rigid Body support via RayFire user interface. Create dynamic simulations with THOUSANDS of objects. Objects Glueing. Supports Wind, PBombs, Gravity, and Drag space warps as additional influence forces. Ability to trigger simulation using mouse cursor by pulling or tipping over objects.