Nvidia direct3d sdk 11 browser in Title/Summary
NVIDIA Direct3D SDK
This all-new collection of DirectX 11 code samples teaches developers how to make the most of the latest GeForce GPUs. The SDK includes a browser, clear code samples, detailed whitepapers, and videos. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: September 21st, 2011
NVIDIA PhysX SDK
NVIDIA PhysX SDK is proprietary, multi-platform, realtime physics engine middleware. While PhysX SDK is mostly used to calculate in-game physics on CPU, some games and applications are supporting enhanced hardware accelerated physics effects - running normally only if appropriate NVIDIA GPU is found the system. More details: NVIDIA PhysX Technology
- Publisher: NVIDIA
- Last updated: January 14th, 2013
NVIDIA OpenGL SDK
NVIDIA Graphics SDK are available in two versions: one supporting Direct3D, the other supporting OpenGL. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: April 13th, 2008
Nvidia direct3d sdk 11 browser in Description
NVIDIA Nsight Visual Studio Edition
The Analysis tools help you to understand how workloads are distributed across your application and your whole system. You can see API calls (including CUDA, OpenCL, DirectX, and OpenGL), memory copies, kernel executions, draw calls, and CPU/GPU activity events along a visual timeline.
- Publisher: NVIDIA Corporation
- Last updated: December 31st, 2017
RivaTuner
RivaTuner 2.2 is the best & the foremost tweaking utilty available. It provides you everything you may need to tune NVIDIA GPU based display adapters. Advanced tuning features such as driver-level Direct3D / OpenGL and system tuning, flexible profiling system allowing to make custom settings on per-application basis etc. are included.
- Publisher: Alexey Nicolaychuk
- Last updated: November 17th, 2009
ZED SDK
ZED SDK allows you to build spatially-aware mobile apps that capture and understand your environment. You can integrate depth and motion sensing technology for your VR/AR and autonomous robotic applications using supported ZED cameras. The ZED SDK requires an NVIDIA GPU with a Compute Capability > 2.
- Publisher: Stereolabs
- Last updated: September 29th, 2017
NVIDIA Tray Tools
Provides some extra quality tweaks that both the default NVIDIA tray icon and control panel are lacking. The program allows you to select more Antialiasing modes, as well as OpenGL and Direct3D options right from the tray icon. Also, the utility is able to run automatically at startup thus making it a bit easier to change my settings before playing a game or running a benchmark.
- Publisher: Laptopvideo2go
- Last updated: January 28th, 2012
NVIDIA Parallel Nsight Monitor
NVIDIA Parallel Nsight software is the industry’s first development environment for massively parallel computing integrated into Microsoft Visual Studio, the world’s most popular development environment. Parallel Nsight is a powerful plug-in that allows programmers to develop for both GPUs and CPUs within Microsoft Visual Studio.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: March 15th, 2011
Additional Nvidia direct3d sdk 11 browser selection
NVIDIA CUDA Toolkit
The NVIDIA CUDA Toolkit provides a development environment for creating high performance GPU-accelerated applications. With the CUDA Toolkit, you can develop, optimize and deploy your applications on GPU-accelerated embedded systems, desktop workstations, enterprise data centers, cloud-based platforms and HPC supercomputers.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: November 18th, 2024
NVIDIA PhysX Plug-in for Autodesk Maya bit
PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module. Main features: - Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave). - Constraints.
- Publisher: NVIDIA Corporation
- Last updated: November 28th, 2012
NVIDIA PerfSDK
NVPerfSDK is a component of NVPerfKit that provides a programmatic API for accessing performance counters in the graphics driver and GPU. It allows you to query performance counters from your own applications, enabling you to build customized profiling functionality.
- Publisher: NVIDIA Corporation
- Last updated: March 5th, 2008
NVIDIA PerfHUD
NVIDIA PerfHUD is a powerful real-time performance analysis tool for Direct3D applications. PerfHUD is widely used by the world's best game developers and was a 2007 Game Developer Magazine Frontline Award Finalist.Main features: - Support for Fermi GPUs - Support for latest drivers (Post R256)
- Publisher: NVIDIA
- Home page: developer.nvidia.com
- Last updated: November 12th, 2009
JOGL VertexProgRefract Demo
Runs a physics-based water simulation entirely on the graphics card using vertex programs, fragment programs and pbuffers. Original source code supplied in NVidia's SDK. Demonstrations exhibit advanced functionality such as vertex and fragment programs, shadow maps and hardware-accelerated offscreen rendering via pbuffers.
- Publisher: JogAmp
- Home page: jogamp.org
- Last updated: January 11th, 2011
NVIDIA CUDA Tools SDK
The CUDA Toolkit has all the development tools, libraries, and documentation you need to create applications for the CUDA architecture. CUDA Tools SDK has APIs for 3rd party debuggers, performance analysis tools and cluster management solutions. The SDK code samples covers a wide range of applications and techniques
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: June 2nd, 2011
QuickTime
Includes support for the key media formats, such as H.264 and AAC. The QuickTime web browser plug-in is no longer installed by default and is removed if you have a previous version of QuickTime on your PC. If you still need this legacy plug-in, you can add it back using the custom setup option in the installer.
- Publisher: Apple Inc.
- Home page: support.apple.com
- Last updated: June 30th, 2020
NVIDIA PhysX System Software
We are living with physics games at the moment and for the industry it is not an easy task. The environment is based on a unique set of physics algorithms which require amounts of simultaneous mathematical and logical calculations to make a simple game display. This is where NVIDIA PhysX Technology comes in.
- Publisher: NVIDIA Corporation
- Home page: www.nvidia.com
- Last updated: February 27th, 2017
NVIDIA GPU Computing SDK
The NVIDIA GPU Computing SDK provides hundreds of code samples, white papers, to help you get started on the path of writing software with CUDA C/C++, OpenCL or DirectCompute. The SDK code samples covers a wide range of applications and techniques, including: Simple techniques demonstrating
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: September 22nd, 2020
NVIDIA 3D Vision Driver
NVIDIA 3D Vision® technology delivers stereoscopic 3D images for gamers, movie-lovers and photo enthusiasts when configured with NVIDIA GPUs, NVIDIA 3D Vision active shutter glasses, and 3D Vision-Ready display/projector. Only NVIDIA 3D Vision supports the richest array of 3D content available - more than 600 3D games, Blu-ray 3D movies, 3D photos and streaming YouTube 3D videos.
- Publisher: NVIDIA Corporation
- Home page: www.nvidia.com
- Last updated: October 16th, 2024