Nvidia opengl sdk in Title/Summary
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NVIDIA OpenGL SDK
NVIDIA Graphics SDK are available in two versions: one supporting Direct3D, the other supporting OpenGL. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: April 13th, 2008
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NVIDIA Direct3D SDK
This all-new collection of DirectX 11 code samples teaches developers how to make the most of the latest GeForce GPUs. The SDK includes a browser, clear code samples, detailed whitepapers, and videos. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: September 21st, 2011
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NVIDIA PhysX SDK
NVIDIA PhysX SDK is proprietary, multi-platform, realtime physics engine middleware. While PhysX SDK is mostly used to calculate in-game physics on CPU, some games and applications are supporting enhanced hardware accelerated physics effects - running normally only if appropriate NVIDIA GPU is found the system. More details: NVIDIA PhysX Technology
- Publisher: NVIDIA
- Home page: www.nvidia.com
- Last updated: January 14th, 2013
Nvidia opengl sdk in Description
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NVIDIA PerfHUD ES
NVIDIA PerfHUD ES enables experimentation and in-depth analysis of OpenGL ES applications on Tegra development hardware. Through data provided by the OpenGL ES driver and the NVIDIA GPU, developers are given access to GPU performance and bottleneck information in order to target optimizations where they are most needed.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: November 22nd, 2011
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NVIDIA Nsight Visual Studio Edition
The Analysis tools help you to understand how workloads are distributed across your application and your whole system. You can see API calls (including CUDA, OpenCL, DirectX, and OpenGL), memory copies, kernel executions, draw calls, and CPU/GPU activity events along a visual timeline.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: December 31st, 2017
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ZED SDK
ZED SDK allows you to build spatially-aware mobile apps that capture and understand your environment. You can integrate depth and motion sensing technology for your VR/AR and autonomous robotic applications using supported ZED cameras. The ZED SDK requires an NVIDIA GPU with a Compute Capability > 2.
- Publisher: Stereolabs
- Home page: www.stereolabs.com
- Last updated: September 29th, 2017
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AGEIA PhysX
AGEIA PhysX (also known as Nvidia Physx) software is designed for improving the performance of your Nvidia graphic card. The program improves the rendering graphics in games that uses a lot of objects. Recently, ATI and NVIDIA were developing GPGPU (General-purpose computing on graphics processing units).
- Publisher: NVIDIA Corporation
- Last updated: July 3rd, 2017
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RivaTuner
RivaTuner 2.2 is the best & the foremost tweaking utilty available. It provides you everything you may need to tune NVIDIA GPU based display adapters. Advanced tuning features such as driver-level Direct3D / OpenGL and system tuning, flexible profiling system allowing to make custom settings on per-application basis etc. are included.
- Publisher: Alexey Nicolaychuk
- Last updated: November 17th, 2009
Additional Nvidia opengl sdk selection
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NVIDIA CUDA Toolkit
The NVIDIA CUDA Toolkit provides a development environment for creating high performance GPU-accelerated applications. With the CUDA Toolkit, you can develop, optimize and deploy your applications on GPU-accelerated embedded systems, desktop workstations, enterprise data centers, cloud-based platforms and HPC supercomputers.
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: November 18th, 2024
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NVIDIA PhysX Plug-in for Autodesk Maya bit
PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module. Main features: - Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave). - Constraints.
- Publisher: NVIDIA Corporation
- Last updated: November 28th, 2012
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NVIDIA PerfSDK
NVPerfSDK is a component of NVPerfKit that provides a programmatic API for accessing performance counters in the graphics driver and GPU. It allows you to query performance counters from your own applications, enabling you to build customized profiling functionality.
- Publisher: NVIDIA Corporation
- Last updated: March 5th, 2008
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JOGL VertexProgRefract Demo
Runs a physics-based water simulation entirely on the graphics card using vertex programs, fragment programs and pbuffers. Original source code supplied in NVidia's SDK. Demonstrations exhibit advanced functionality such as vertex and fragment programs, shadow maps and hardware-accelerated offscreen rendering via pbuffers.
- Publisher: JogAmp
- Home page: jogamp.org
- Last updated: January 11th, 2011
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NVIDIA CUDA Tools SDK
The CUDA Toolkit has all the development tools, libraries, and documentation you need to create applications for the CUDA architecture. CUDA Tools SDK has APIs for 3rd party debuggers, performance analysis tools and cluster management solutions. The SDK code samples covers a wide range of applications and techniques
- Publisher: NVIDIA Corporation
- Last updated: June 2nd, 2011
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NVIDIA PhysX System Software
We are living with physics games at the moment and for the industry it is not an easy task. The environment is based on a unique set of physics algorithms which require amounts of simultaneous mathematical and logical calculations to make a simple game display. This is where NVIDIA PhysX Technology comes in.
- Publisher: NVIDIA Corporation
- Home page: www.nvidia.com
- Last updated: February 27th, 2017
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NVIDIA GPU Computing SDK
The NVIDIA GPU Computing SDK provides hundreds of code samples, white papers, to help you get started on the path of writing software with CUDA C/C++, OpenCL or DirectCompute. The SDK code samples covers a wide range of applications and techniques, including: Simple techniques demonstrating
- Publisher: NVIDIA Corporation
- Home page: developer.nvidia.com
- Last updated: September 22nd, 2020
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NVIDIA 3D Vision Driver
NVIDIA 3D Vision® technology delivers stereoscopic 3D images for gamers, movie-lovers and photo enthusiasts when configured with NVIDIA GPUs, NVIDIA 3D Vision active shutter glasses, and 3D Vision-Ready display/projector. Only NVIDIA 3D Vision supports the richest array of 3D content available - more than 600 3D games, Blu-ray 3D movies, 3D photos and streaming YouTube 3D videos.
- Publisher: NVIDIA Corporation
- Home page: www.nvidia.com
- Last updated: October 16th, 2024
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NVIDIA nView
As the magnitude of data increases, it is more crucial than ever for business professionals to efficiently manage their system’s desktop environment. Using NVIDIA® nView® Desktop Management Software, professionals have maximum flexibility and unprecedented control of a single or multiple display environments.
- Publisher: NVIDIA Corporation
- Last updated: June 24th, 2020
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Android SDK Tools
Android SDK Tools is a component for the Android SDK. It includes the complete set of development and debugging tools for Android. It is included with Android Studio. The program enables you to create and test Android applications, enabling you to emulate your Android projects.
- Publisher: Creative Commons Attribution
- Home page: developer.android.com
- Last updated: June 29th, 2020
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